Soulframe, you studied architecture in Beijing and New Haven. How did this education inspire development of S-Game and Phantom Blade Zero? Soulframe: Architecture is not only about building houses. It ...
Just Adventure’s Harriet Gurganus has an interview with Sli-soft, developers of an upcoming game, codenamed Game X. The interview covers various topics, ranging from the motivation behind their title ...
Pocket Gamer Connects London returns on 22nd-23rd January 2024, celebrating its 10th anniversary. Of course, this also means the return of our flagship Very Big Indie Pitch, the popular pitching ...
As the software development landscape transforms unprecedentedly, AI-generated code is becoming one of the most disruptive innovations in the engineering world. With generative AI models now capable ...
Developing a video game is never easy; regardless of whether you’re a small independent studio or a AAA publisher, the process is arduous, though also rewarding. But imagine being a solo developer ...