Apelab has developed a series of a Spatial Story platform on top of Unity in order to handle this type of gaze-triggered, interactive narrative. Emilie says that in some Unity scenes that there are ...
Dashiell Reynaldo is a writer for Dualshockers and a college student studying game design. For years, he has sought ways to contribute to the current gaming zeitgeist with his writings, videos, and ...
Agency is perhaps the most important distinction between video games and any other form of entertainment. You have no control over how the characters fare in any book, TV or film, but in games, the ...
In my last XP – and I apologise if this column is starting to turn into a serialized ramble – I mentioned that video game narrative has long been on the wrong path by trying to emulate movie ...